Thursday, June 28, 2007

World of Warcraft Movie WoW Film

Exciting news as the big wigs of Blizzard and movie exec's talk of making a World of Warcraft Movie. Here's the latest talk about the possibility of a movie being made!

Recently Speaking at a Hollywood & Games Summit keynote (Legendary Pictures chairman Mr Thomas Tull discussed the
possibility of a World of Warcraft film, saying the game has "all the right stuff" to make a big hit movie appealing beyond subscribers.

Mr Tull made the exciting comments at the 'Driving Mythology Forward' keynote he shared with all the film license-specific game publishers and Brash Entertainment CEO Mitch Davis, in which the two men discussed the parallels between the film and game industries.

“We’re now doing World of Warcraft, and making it into a movie," said Mr Tull, but then noted, "I have strong feelings -- from the movie side of things -- that making movies just based on games just because they sold well is a really bad idea. There has been some like that and just weren’t up to snuff just out of the gate."

He then continued, "It doesn’t matter to us if it’s based on a very graphic novel like [Frank Miller's] 300, or a good TV show – if there’s a great universe and a good story, that’s what’s interesting to us."

Speaking about the relative size of a game adaptation's potential audience, he noted, "Sure, there are now over 8 million people playing WoW, but even if all of those people saw the new movie multiple times, we’d still be screwed badly."

"It’s a jumping off point," he then concluded of the game's subscription base, "and we see it as larger than that. World of Warcraft has the right stuff to make it happen.”

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Wednesday, June 27, 2007

WarGlaive of Azzinoth

The legendary WoW drop the: 'WarGlaive of Azzinoth' has reportedly fainlly dropped in game.

The WarGlaive of Azzinoth when doubled with another of the same item, (main and off hand) binds together to form the twin blades of azzinoth.This item is the desire of many WoW players and has been highly hunted.

A lot of people from WoW, have been talking about this item and discussing whether the actual item is real. But word leaked out from the Wow community last night that the item has dropped.

As more information comes to hand on the WarGlaive of Azzinoth and the Twin Blade Formation - we'll post it here at http://aWorldofWarcraft.blogspot.com

If you have further info on the twin blades of the single warglaive - please post comments in relation to this.

Tuesday, June 26, 2007

WoW Addiction / Game Addiction

World of Warcraft (WoW) is one of the most powerfully addictive games in Cyberspace. Yes, your parent, wife or mate should be worried.

World of Warcraft players will know exactly what I am talking about. This game by it's nature, requires you to spend as much time as possible in the World of Warcraft, to increase your level, attend raids, or keep across whats happening with the latest auctions and equipment.

In the past, computer games and console units would keep players in front of screens for long periods. These were single player (player vs computer) type games, and parents in extreme cases would have to resort to 'switching the TV or console off'

These days, online games such as World of Warcraft, where users log in to play with thousands of other 'real' players - the addiction can be much greater.

Blizzard the makers of World of Warcraft require a monthly fee of 14.99 US from users, just so they can keep playing the game.

The basic goal of the game is to achieve a 'high level' or level 70 as it stands now. This very sheer nature of 'gaining levels' means a player must fight monsters, complete quests and the more time they spend playing WoW the quicker they achieve the level they need.

Now this is not some game thats over in a few days. Achieving level 70 by legitimate means in reasonable time usually takes some months. (Its possible to 'power level' and have someone get your character to level 70 in 1 week - but this is a paid service)

Parents have every right to be concerned. I was addicted to WoW for several months. It affected my work habits, my sleep patterns and my family was tearing their hair out as I buried myself in the computer room player WoW for hours on end.

I am a grown man, of 28 years. I hate to imagine, how parents of teens manage to control their WoW habit. Not only must their kids be playing world of warcraft for hours on end, the parents in many cases would be paying Blizzard for access to Wow. I got into the game, a friend introducing me - and I was forever trying to level my character as quickly as possible. I resorted to using 'bots' a program called WoW Glider - where is automatically plays and levels your hero while your at work, and spent hours at night 'grinding' as they call it, just killing monster after monster. Sad Sad. It probably took me 6 months to beat the addiction, finally getting bored of the game. (Thankfully before the Burning Crusade came out)

Maybe parents shouldn't pay for WoW access? Is this the only way to stop it? But is the addiction so bad that Wow might make the teens steal to pay for Wow cards? (Prepaid subscription cards are the main choice for those without a credit card)

We'd like to hear you comments on how addictive WoW is? Please comment on this article by clicking the comments below.

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Saturday, June 23, 2007

WowHead Buyout / Bought by ZAM

Just this week news has broken in the World of Warcraft / WoW community - that ZAM networks have purchased WOWHEAD (Wowhead.com)


Please see the press release below from Tim Sullivan from WoW head:

Some days ago us here at Wowhead entered into a new and exciting era. We've been working closely with the ZAM network team to join Wowhead's amazing assets and community with their own stuff. I'll be very honest and frankly I think they are veryup front guys. At first, I had my little doubts about ZAM, which owns the "other" big database websites out there. I heard many many stories about IGE this, and IGE that.I have now spent a couple weeks speaking with the entire ZAM team and let me give you my personal thoughts here.

They are very straightforward folks, honest, and very driven people. I know their big plans, their major goals, and quite a bit about their people / staff. They have no relation with the IGE stuff. They are all about content and building communities and tools to help gamers, just like what we've done with Wowhead.I've now set up an email address for any info and all questions about this. Please email me anything you'd like to say to a new address I've setup for myself and our team. In addition, I'll make sure the president of the ZAM network will read and address it.
The email is press@wowhead.com.
Thanks!
Tim Sullivan, CEOWowhead

The other official statement from the ZAM Networks team:

The ZAM Network is pleased to announce the acquisition of Wowhead.com, the Internet's fastest growing World of Warcraft website. Wowhead will become an essential part of the ZAM Network, joining other leading sites for MMO gamers such as Thottbot, Allakhazam and MMO Interface. Each month, millions of gamers visit the ZAM Network to find game information, access tools and content, and interact with other players."Merging with the ZAM Network is a very positive thing for us and our community," says Tim Sullivan, CEO of Wowhead. "We have seen tremendous growth in our traffic. Now we will be able to continue to focus on building great site features and not have to deal with many of the administrative aspects of running a top 1,000 Web site. It's my strong opinion that Wowhead will remain the best site on the Internet for WoW information, and the community will continue to grow and thrive.""As their rocket ship traffic growth demonstrates, gamers clearly find Wowhead to be a phenomenal resource to get information on World of Warcraft," said John Maffei, President of the ZAM Network. "We feel extremely lucky to be working with such a talented, cool team. Thus far we've been blown away. By continuing to put the top minds together in this space, we can really thrive in making the best sites for MMO gamers."

Thursday, June 21, 2007

WoW Arena 2 Season Still Delayed

The team at Blizzard continues to delay the start date for the new Arena Season 2 - date now put back to June 19th, which will allow additional detailed development and more testing time for the Blizzard /World of Warcraft Teams.

WoW forum info about the Arena 2 delay:

FORUM POSTS:

Blizzard mentioned in their initial announcement of the second arena season called Arena 2, the start of the very next season is planned to coincide with the upcoming release by Blizzard of a small patch. Due to even more additional development time and of course testing time needed Blizzard will be delaying the scheduled release of the small patch, and this leads to the start of Arena Season 2 release being delayed by one week, to June 19. This new current schedule is of course subject to change too.

World of Warcraft team ratings will be reset to the original / default 1500 - the start of the new arena 2 season, allowing each and every team to once again go and compete for top honors with a fresh start.

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Wednesday, June 20, 2007

WoW Chinese Gold Farmers

An hour before 12 midnight, 3 hours into the big night shift with still nine more to go. A workstation in a very small, lightly fluorescent-lighted square office space in Nanjing, China, Li Qiwen sits shirtless and heavily chain-smoking, steely gazing purposefully at the hugely popular online computer game in front of him World of Warcraft. The PC screen showed a lightly wooded mountain terrain area, softly studded with castle ruins and several grazing deer, in which the warrior monks milled about.


Li, or rather his hero staff-wielding wizard character, had been busy slaying the enemy monks since 8 p.m that night, his mouse-clicking on one dead corpse after another picking up the loot as they call it, each time he is busy gathering a few dozen virtual coins — and maybe a magic weapon basic or expensive or two — into an increasingly laden virtual backpack.

12 hours a every night, that means seven nights a week, with only 2 or 3 nights off per month, this is what Chinese Li does — for a sole living. In 2006, the game on his screen was, as always, World of Warcraft or WoW for short, an online fantasy game title in which players, in the guise of self-created avatars — night-elf wizards, warrior orcs and other Tolkienesque characters — battle hard and find their way through the mythical realm of Azeroth, earning some points for every monster slain and rising, over many many months, from the blizzard made game’s lowest level of death-dealing power (1) to the very highest (70).

More than eight million people around the world play this World of Warcraft — thats one in every thousand on earth — and whenever Li is logged on, thousands of other players are, as well too. They share the game’s very vast, virtual world with him, converging in its towns to trade their big loot or turning up occasionally from time to time in Li’s own wooded corner of it, looking for their enemies to kill and coins to gather. Every World of Warcraft player needs those coins, and mostly for one reason: more coins pay for the virtual gear to fight the monsters to earn the big points or experience to reach the next level.

there are only two ways players can get as much of this virtual coin or money as the game requires: they can spend many hours collecting it or they can pay someone real money to do it for them.

Finishing each shift, then Li reports the night’s haul to his shift supervisor, and at the end of the week, and his nine co-workers, will be paid in full. Every 100 gold coins he gathers, Li makes 10 yuan, or about $1.25 per bag, earning a wage of 30 cents an hour. The supervisor boss, receives $3 or more when he sells those same coins to an online retailer, who will sell them to the final customer (an American,European or Australian player) for as much as $20.

The very small commercial space Li and his colleagues tend to work in — two rooms, one for the workers and another for the supervisor — along with a rudimentary workers’ dorm, a half-hour’s journey away, are the entire physical plant of this modest $80,000-a-year business. It is estimated that there are thousands of businesses like it all over China, neither owned nor operated by the game companies from which they make their money. Collectively they employ an estimated 100,000 workers, who produce the bulk of all the goods in what has become a $1.8 billion worldwide trade in virtual items. The polite name for these operations is youxi gongzuoshi, or gaming workshops, but to avid gamers throughout the world, they are better known as gold farms. While the Internet has produced some strange new job descriptions over the years, it is hard to think of any more surreal than that of the Chinese gold farmer.

The market for massively multiplayer online role-playing games, known as M.M.O.R.P.G’s, is a fast-growing one, WoW / World of Warcraft being a big one - with no fewer than 100 current titles and many more under development, all targeted at a player population that totals around 30 million worldwide. World of Warcraft, produced in Irvine, Calif., by Blizzard Entertainment, is one of the most profitable computer games in history, earning close to $1 billion a year in monthly subscriptions and other revenue. In a typical M.M.O., as in a classic predigital role-playing game like Dungeons & Dragons, each player leads his fantasy character on a life of combat and adventure that may last for months or even years of play. As has also been true since D. & D., however, the romance of this imaginary life stands in sharp contrast to the plodding, mathematical precision with which it proceeds.

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Tuesday, June 19, 2007

Phoenix Mount Info - Its There!

Nethaera and Eyonix have both smartly pointed out on internet forums before, the Phoenix mount is certainly in game now (June 07). I had the honor to learn sadly recently, it's not in the place that many might think it is.

Well, the first one isn't. For The others -- well, nobody else but Blue has even the vaguest idea where those things are going to drop. (Most people figure on realm Kael'thas or Al'ar in Tempest Keep as the main or only drop source for the Phoenix Mount item, much like the older tiger mount drops in ZG from the main tiger boss, and the creature Baron drops his own mount in Stratholme.)

The Worlds very First phoenix mount belongs to Ezra Chatterton, a young man who went to Blizzard's offices with Make-A-Wish foundation. Young Ezra was given the very first ever Phoenix mount in game for two main reasons.

It was probably the best gift that Blizzard could really give any online gamer as far as one of the new Outland mounts. Sure, Netherdrakes are awesome, but a phoenix mount trumps that,

Who wouldn't want a mount that could move at 310% speed like the the Swift Nether Drake arena award mount, impressive. Secondly, as little Ezra's father Micah explained to me, the phoenix mount is an extremely important personal symbol for Ezra.


The actual phoenix is an picture that has constantly recurred in Ezra's life over the past years, this is mostly because it's his middle name, and then I think that a little person will usually take any chance they can get to even more closely connect with their given names. His older mother and I named him that mainly because, as teenage parents with an art fetish, we then thought it was very cool. Also, the ordeal of then becoming a father and mother at ages 16 heavily attracted us to the main concept of the resurrection and the rebirth, and rising high above the ashes of a very difficult situation. Not to the credit the name per se, but then I have always been a very proud father of Ezra's ability to cope with very difficult times in his own little lifee. He's been strongly able to go through things, before the onset of cancer, that I couldn't even imagine dealing with as a small child, and still retain his overly generous spirit and massive spark of imagination.

The first thing he recently said when he saw, from a very safe distance, that our house was going up in roaring flames last February was: "I really liked that house." The next thing he uttered, seeing my hellish fear and massive panic start to well up, was: "At least nobody's got hurt. It'll be o.k. because we're all still safe." It was the kind of thing a grown-up would say to each other the very next day or a good week later to put their loss well into perspective, not the kind of thing you'd expect a 9 year old kid to say before the local fire department even got there. That's the kind of person he always is, and that's the kind of rising up that he does, so when he had the opportunity to choose a phoenix flying mount as the crowning gift for Ephoenix from Blizzard, he took it.
There was some concern around about having the mount initially, as Micah was a tad worried some competing players might be unhappy about him being the first to have such a great rare item. I'm glad to report back that recently his guild, 32nd Fleet, organized a large gathering in Shattrath to help get the word out big time that Ezra was recently gifted the World First Phoenix mount item exclusively. After that, Ezra's been able to enjoy flying his mount around the skies of Outland.

Micah then said that the model is "one of the most gorgeous and impressive character designs," although Ezra was a little bit distracted by the phoenix mount model having no feet whatsoever.

Most of all, Micah wanted to mainly express to everyone how very thankful and totally overwhelmed he is at how the WoW / World of Warcraft community has reached out to Ezra. As he said in a recent email to me, "I'm very proud of our large community, Krystalle, and I am so completely and utterly thankful that the prayers and support people have been sending us have given Ezra something good to keep in his mind."

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Saturday, June 16, 2007

Shadowmaster's Boots new WoW Item

This new item for WoW is now available.

Location data inside World of Warcraft realms isn't yet available.

The stats for the new Shadow Masters Boots are as follows:

Shadowmaster's BootsBinds when picked upFeetLeather305 Armor+30 Agility+38 Stamina Red Socket Yellow SocketSocket Bonus: +3 Crit RatingRequires Level 70Equip: Increases attack power by 76. Equip: Improves critical strike rating by 17.
Links: Item History, XML, Lite, TXT
Lowest Cost to Acquire:
None
Merchant Sell Price:
27 6 67
Merchant Buy Price:
5 41 33
Enchants for this slot
List of Red Gems
List of Yellow Gems
Item Level:
141
Source:
Live Test
Send a screenshot of this item

Monday, June 11, 2007

WoW Arena Season 2 Delay

Message today, from Blizzard in relation to Arena Season 2 and its release.

The release of WoW's second arena season, and the actual start of the next season is planned to coincide with the release of a small WoW patch.

Due to additional Blizzard development time and requirements for testing needed we will be delaying the scheduled release of the WoW patch, and thus the start of the Arena Season 2 will be dealyed by one week, to June 19.

This current schedule is subject to change, so please don't expect the date to be 100% set in stone - Blizzard.

Also, don't forget that WoW / Arena team ratings will be reset to the default 1500 with the start of the new season gets underway, allowing all teams to once again compete for top honors with a fresh start.

Sunday, June 10, 2007

Maps for WoW (Mapwow.com)

I found a very handy site today, which for WoW regulars might prove handy. I know after spending a lot of time playing World of Warcraft you do get familiar with the surroundings and you get to know your way around the map pretty easily. However even some regulars to WoW might find the website MapWoW.com handy. Map WoW is similar to Google Images and portrays the whole WoW continent in a top down view with intricate details.(The Map Wow system is actually coded in the GoogleMaps.com format, giving you all the tools you can use on regular maps.) You can choose to name the regions or areas, and can scroll right down to get a more detailed low level view. You can use the mouse to 'grab' and 'drag' the WoW map and really scroll right around - exploring at will. (This mapping would be ideal to find your own quiet farming region on the map)

Here's an excerpt from the website explaining how their mapping system works:

The mapping in MapWoW - utilizes the full blown Google Maps API and therefore behaves exactly just a like a Google Map. Clicking on the controls on the left side of the map will let you zoom in and out. Users dragging the map around simply, it lets you scroll the map and view different areas. It's that easy.

Use the menu to the right of the map to select resources and labels that you wish to display. Currently you can display herbs, ore, treasure, zone names, and city names. There are over 15,000 data points covering 69 resources with their exact map location in our database. The bottom of the menu provides quick links to popular locations in the game. Found a great area that you want to share with your friends? Go to the location on the map, click on the "Link to this Location" and then copy the URL.

Check it out, you might find Map Wow is as handy as your trusty friend Thottbott ! Happy WoW'ing for today.

WoW Arena Combat Season 2

The next WoW upcoming patch from Blizzard games will contain a few bug fixes, and the long awaited season 2 for arena combat!

The new arena equipment will be of higher quality than the current gear, and will likely bear the graphical appearance of the Tier 5 riding equipment (WoW developers, when asked about this, have stated that the intention is for higher arena gear to look similar to the raiding gear to allow easy distinction of the quality of the gear a character is wearing).

In addition to this, the current season's arena gear is receiving a reduction in price. This is to make the lower quality gear slightly more appealing. So if you really want some of the current gear, wait until the patch (and save some arena points!).

Finally, the patch is also going to reset every WoW Arena team's rating to 1500. This is so the arena acts like a traditional sporting contest (and so each season all teams get a fresh start).

Blizzard has said this patch has been delayed, and is currently scheduled for release on the 19th of June.

Until next time, happy WoW hunting!

Friday, June 8, 2007

Illidan Loots - WoW

The drops from Illidan, if you thought drops from earlier raids were insane. You should check out the drops from the first Illidan deaths.


Recently as we posted Illidan was taken down by the guild: Nihilun - very famous and classed as possibly the best WoW - World of Warcraft guild in the world, the boys from nihilun took down Illidan and were first to see the great drops / loots from this boss.

There were two drops, they were: a staff and a shield. The previous raids shields best was 5000 armour approx. these new drops are around the 6336 armour which dwarfs the old rate. The Staff has stats such as: 70 stamina, 47 int, 259 spell damage and 55 spell haste and 36 spell crit rating. This is major power here guys.

It will be interesting to see if any other guilds are able to quickly take down Illidan.

We look forward to your world of warcraft discussion points, please reply and let us know your thoughts.

Regards,
aWorldofWarcraft.blogspot.com

Thursday, June 7, 2007

Tier 6 Equipment Mt Hyjal

You want to be unstoppable in World of Warcraft? Then baby you need the Tier 6 Equipment from Mt Hyjal.

If you're good enough to snare the Tier 6 Equipment from Mt Hyjal - a lucky item drop or whatever, then it's a nice addition to your armour and overall build.

Very few hero's have been lucky enough to get the full set of Tier 6 kit and gear - so keep trying my fellow nerd and do what you can.

Have you ever bought WoW gold? We used the wowmine service and found it very helpful. WoWmine also have a special offer at the moment of $5 USD for 1000 gold. Limited spots and seasonally offered. Try them! (They sometimes support this site, keep your eye out)

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Wednesday, June 6, 2007

Illidan first kill - Nihilum Guild

Illidan world first kill by Guild: Nihilum

I've enjoyed reading this thread and I think there are a lot of valid points and views here.

(Disclaimer: I've also been following the threads on the WoW Forums that are similar and wanted to respond there but the forums are down!)

I think there is some nostalgia going on here though. Either that or we're watching a textbook case of the "grass is always greener" going on. In WoW 1.0, we faced many complaints about the lack of raiding options. We were often criticized with coming out with new raid content "at a snail's pace." In fact, I challenge anyone to find a thread from Winter 2005 where people are talking about how awesome the pacing of the raid content was.

Some other things to remember. You *could* skip some of AQ 40 in your progression if you wanted to. This was viewed as an interesting debate (having options is a good thing, yes?). Not a design flaw. We're always looking to give players options -- from PvP (multiple arenas, battlegrounds), to 5 mans to raiding. My biggest criticism of our 10 person raiding game right now (I have a few) is that there are no options beyond KZ. We're fixing that. But you get my point. Players need options.

I'll go ahead and make a controversial statement to illustrate a point. Let's pretend for a moment that Burning Crusade never came out and we were still in vanilla WoW land. The community, as a whole, would have eventually screamed bloody muder over the difficulty of the Four Hoursemen. The Four Hoursemen were considered one of our best tuned encounters in the game. But I'll argue that's because so few people actually progressed to the point of needing to beat them. And the ones who did beat them, were ok with going to extreme measures to do so (consumables, world buffs, server transfers for tanks in 4 peice dreadnaught). A fight that requires 8 tanks is *not* acceptable to the raiding community as a whole. A fight that requires 8 tanks was acceptable to the bleeding edge only (and their fans) and only because it seperated them from the rest -- not because that's what made a *fun* raiding experience. How fun was it for the hunter who got benched for Warrior #8? How fun was it for the guild who lost their main tank when he server transfered to be a part of one of the World Firsts?

For the place and time, Four Horsemen were great. They were beatable and mostly bug free.

While we're on the topic of Naxx, I want to remind everyone that during it's initial opening, almost ALL of the bosses died within the same period that the BT bosses are dying. People forget that because of the Four Horsemen wall. If raid content is tuned correctly, it will die relatively fast (UNLESS it requires some sort of progression check -- Onyxia Cloak, resist check). Even straight up gear checks are very dicey. More often than not that lead's to excessive raid stacking rather than a true gearing up.

Another thing to keep in mind is the PTR. In order to release the highest quality encounters, we put the content on the PTR. This happened with Naxx as well. It's not surprising that the three EU guilds who have progressed the furthest in Black Temple are also the guilds that spent the most time on the PTR. While it's "only taken them 2 weeks" to kill most of the content in BT, we've been watching them rep on the dungeon for 2 months now.

Properly tuned and accessible raid content will die. It's ok. We'll make more. That's what we do for a living. What's really important is for the content to be enjoyable to do for more than just one clearing. Because after all, your priest wants his shoulders off of Boss X or your tank wants that shield off of Boss Y. It should be epic to kill a boss like Illidan or Kael. But it shouldn't be epic because no one is doing it because they are overtuned or bugged out.

My opinions on Black Temple? Najentus is tuned perfectly -- we wanted a "reward" boss for getting in. Akama is a tad easier than we had hoped but he's a really cool, fun fight so it works out. Reliquary of Souls is just where we wanted it to be -- it's very hard. Teron is a hard fight until people know what they are doing at which point it becomes easy. The more guilds that kill Teron, the easier the fight becomes for everyone.

I think the raid game is in a very good place right now. Raiders of all skill levels and time commitments have a variety of options. There *are* some extremely challenging and rewarding fights in the game (Kael, Reliquary, Archimonde, Illidan). Raid tuning walks the razor blade. Things that make raids *seem* more challenging (trash, raid stacking, consumables, resist checks, attunements, limited access, limited tries) are usually perceived as tedious or "progression blockers" and the complaints fire away. But I'll reiterate, a well tuned raid boss -- even a very hard and complex one -- will die quickly if it's tuned properly and bug free.

I'll leave you guys with a question. How many people posting in this thread that the Black Temple is too easy have killed a boss in Black Temple?

Link for more information on this: http://www.mmo-champion.com/index.php?topic=268.0

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Tuesday, June 5, 2007

Blizzard Cease and Desist Order WoW

Makers of World of Warcraft, Blizzard - have now gotten tough with peons for hire. The companies that farm, advertise, market and sell gold for use within the WoW game are now being told to shape up or be sued.

A cease and desist order from Blizzard hits the peons for hire, right between the eyes. And WoW players while happy to get rid of in game message spam from peons - are worried that they can't shortcut and buy gold in the future for their WoW heros.

Here is the Blizzard Post on the World of Warcraft Official Forums:

As many of you know, the latest content patch, along with many great new content additions, contains technical counter-measures designed to combat in-game gold spamming. Our efforts to reduce in-game abuse and create a fun, safe environment for everyone are never-ending.

With that said, we felt that it was important to share with the community just how serious we are in our efforts to combat this type of abuse. Blizzard has filed a federal lawsuit against the operators of Peons4hire, a popular gold-selling organization which many of you have no doubt seen advertised. As part of the lawsuit, the operators of Peons4hire have been asked to immediately cease all in-game spamming efforts by all entities and websites under their control.

If this organization refuses to act accordingly, further legal action will be taken. We'll be sure to keep you posted on the progress of this topic.

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WoW Cheats and Exploits - MMOEDGE

Ever wonder how some
people seem to level at
incredible speed and get
items that you get could
never dream of
having. Its not just because
they have more time to play
but because they know
something you don't.

They know leveling exploits
and tricks that have them to
the highest levels in a matter
of days. They know how to
get those awesome items
that no
one else seems to find.
Some of them even know
godly duping methods that
make unlimited amounts of
money in a matter of minutes.

Where do these players get
this priceless knowledge?
Right here at MmoEdge.com

MmoEdge.com is the fastest
growing cheat and exploit
site in the world.

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Monday, June 4, 2007

WoW Priest Build Strategy

The simple idea on World of Warcraft, is to use a hero that isn't as common as others. A healing character in WoW such as a priest can be spec'd as a damage dealing evil old bastard of a priest or a new school good guy who is born to heal.

As many don't play a priest hero (apart from ALT or alternate characters) on WoW accounts, then make sure you grab or setup a new hero Priest and play and level that old guy until he is huge. You will be in high demand from guilds and never be short of a fight or raid team.

Priests are key to winning and dominating all nerds on WoW - so don't be silly and create one now. Let us know any special or commanding builds for your WoW priest.

Good luck and happy WoW'ing.

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Sunday, June 3, 2007

WoW - World of Warcraft Love Video!

A very funny World of Warcraft Link of Love we stumbled on today, as we reported earlier this week, WoW players coming into our internet cafe to play - (www.internetandlan.com) mentioned a chick offering herself inexchange for 5000 wow gold. Very very funny.

Anyway, check this video out - how two wow players (male and female) interact in real life as opposed to the game of World of Warcraft.

http://media.putfile.com/PurePwnage-WoWisafeeling


Very funny WoW stuff indeed. Let us know your comments!

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